Every box on the board is a stock. A delay box empties at its content divided by its time, so a 2-week delay is two 1-week boxes in series. The orders rule is Sterman's: start from the demand you expect, then correct part of the gap in your stock and part of the gap in your supply line. For the first 4 weeks every player orders 4, as in the game.
| INVᵢ, BLᵢ | inventory and backlog of station i; net stock is INV − BL |
| SLᵢ | supply line: orders in the mail, the supplier's backlog, and beer on the road (the factory: requests and brewing) |
| θ | how fast the expected demand Eᵢ follows incoming orders, per week |
| αS | the share of the stock gap ordered each week |
| β | the share of the supply line the player counts: 1 counts everything already ordered, 0 ignores it |
| S* | the stock the player wants on hand |
| λ̂ | the lead time the player believes, so the supply line wanted is λ̂ Eᵢ; the true lead time is mail + shipping (the factory: 1 week + brewing) |
| τf | 1/8 week: a station ships what it has almost at once |
Sterman fitted the rule to 44 players; their average was θ = 0.36, αS = 0.26, β = 0.34, and a stock target and pipeline that split as S* = 13.9 and λ̂ = 2.1 weeks. The best rule found here is the cheapest of 7,200 combinations, computed once.